Dah Chong Hong (DCH) · EY Mtel

Designing an after-sales service for a historical distribution of appliances

Dec 2022

Let's get started with this project first! As it's one of the projects we do end-to-end — from design thinking workshop to implementation.
(01) Context

The Beginning

Dah Chong Hong (DCH) is a historical Hong Kong conglomerate. The client wanted to develop an online self-service platform to reduce call centre workload. Our scope covered a Design Thinking Workshop, roadmap and MVP creation, and implementation of the digital platform.

How We Do?

We started with stakeholder interviews. A key finding emerged: the big gap was not between brands, but miscommunication between divisions. Our mission became enabling better communication and clearer responsibility across teams.

They have a wide range of services, but our project is focused on Electrical…
DCH project context and partner brands
DCH business units and partner brands involved in the after-sales platform project
(02) Discovery

The Workshop

We designed a 3-day workshop to bring design thinking into the organisation. We mapped the customer journey and pain points with the customer service team; created How Might We statements; ideated solutions and illustrated them with storyboards; validated concepts with end-users through critique sessions; and prioritised the wishlist into MVP 1, 2, and 3.

DCH design thinking workshop sessions
Day 2 of the three-day MVP design thinking workshop with the customer service team
(03) Workshop missions

Apart from the design thinking mindset, we had additional missions to address through the workshop:

01

Positive & Negative Scenario

Most of the team only looked at the bright side of the online service, but they weren't aware how much workload could be generated when the online platform launched. We put a Positive and Negative Scenario section on day 1, to push members to think about both positive and negative effects that could be happened.

02

Hero Teams

The role and responsibility is unclear. We spotted the problem of shirking responsibility. For example After sale team suppose Marketing will launch the QR code for promoting the platform, but the Marketing team suppose this is done by the product team. We included a Hero Teams section, to find anyone who can take responsibility on the task, and it turns out a task force team at the end.

03

Enabler & Blocker

Finding priority of dependence. To enable the online platform to work well, too many small pieces are needed. But it's not possible to do everyone at one time. We need to list out all of them, prioritise them, to see which pieces should be ready at a specific timeframe. So we add a Enabler and Blocker section, to allow every member to brainstorm all possible enablers and blockers, so that we can be aware of it during the design.

The workshop is very successful and fun, it's a really good show. Love the team so much!
(04) Product strategy

The MVP Outcomes

Based on workshop alignment, we developed scope to help users get their jobs done. The final outcome: offloading physical effort and manpower to online self-serve.

Whenever users encounter any problems, they are able to troubleshoot, check warranty information, and make repair service appointments all by themselves in a quicker way, without bothering others.

MVP 1

  • Entry points — QR code, SMS-URL, website
  • Warranty registration flow
  • Account management
  • Repair service booking
  • Chatbot for inquiries
  • Self-troubleshooting (FAQs, tips)
  • Repair progress updates
  • Warranty renewal with online payment

MVP 2

  • Self-troubleshoot with instructional videos
  • Selling and purchase — up-selling, trade-ins, accessories

MVP 3

  • Video chat with CS for VIPs
  • Senior version
  • Carry-in repair service
MVP roadmap from workshop outcomes
Prioritised MVP 1–3 roadmap mapped from workshop outcomes to shippable scope
(05) Design

The Design Principle

We set up design principles based on stakeholder interviews, benchmarking, and the workshops — all centred on onestop after-sale:

Easy-to-Use
Clear Guidance
Mind User's Sentiment
Measurable
It takes a long time to reach the Interface Design stage. We start to visualise the MVP as a tangible product through wireframing and visual UI design.
Project roadmap from understanding to design
Project roadmap — from understanding and discovery, bridging into the design stage
(06.1) Interface

Clear Guidance to Enhance Discoverability

From the beginning, the goal was to migrate call centre workload for after-sale service. We created a simple experience to switch customers to online self-serve from offline touchpoints — clear guidance, step by step, for troubleshooting, warranty registration, or repair booking.

Clear Guidance to Enhance Discoverability
UI flows that guide customers from offline touchpoints into online self-serve — warranty, repair booking, and troubleshooting
(06.2) Interface

Shift Users to Self-Solve

During discovery we found many cases were simple fixes — like pressing a button. When users input a problem type, the system surfaces possible quick fixes without blocking them from booking repair if they still need help.

When a user inputs a problem type, the system will sort out any possible quick fix. It won't stop users if they still want repair service, but lets them find solutions in a short time.
Shift Users to Self-Solve
Self-troubleshoot screens that surface quick fixes before users book a technician
(06.3) Interface

Bind Past Purchases to User Accounts

The previous warranty system had no user account. After registering a new product, the system matches phone, address, or name in the database and prompts users to bind previously registered appliances to their account.

This benefits warranty management and gives marketing a holistic picture of the customer for planning new strategy.
Bind Past Purchases to User Accounts
Account binding prompt that links previously registered appliances to the new user profile
(07) Scope delivered
Live site

See the real product in the wild.

dchtoolbox.com